Case Study : Zionverse Phase 1

Case Study : Zionverse Phase 1

About Project

Creating Zionverse, a platform with Minecraft skins, a Skin Editor, and downloadable worlds for mobile users, enhances the Minecraft experience. Users can personalize characters and explore new worlds, adding uniqueness to their gameplay. Mobile accessibility allows on-the-go gaming and easy multiplayer connections, catering to Minecraft enthusiasts seeking a mobile-centric experience. Zionverse is a valuable service for Minecraft fans.

Creating Zionverse, a platform with Minecraft skins, a Skin Editor, and downloadable worlds for mobile users, enhances the Minecraft experience. Users can personalize characters and explore new worlds, adding uniqueness to their gameplay. Mobile accessibility allows on-the-go gaming and easy multiplayer connections, catering to Minecraft enthusiasts seeking a mobile-centric experience. Zionverse is a valuable service for Minecraft fans.

Timeline

April 2021- July 2021

My Role

Junior UX/UI DESIGNER

01

01

01

Overview Of Product

Overview Of Product

Zionverse is an innovative Minecraft project merging gaming with blockchain and NFTs. It offers a Play-to-Earn game where users can create and earn rewards. Blockchain ensures secure transactions, while NFTs grant ownership of unique in-game assets like avatars. NFT purchases provide exclusive avatars usable within the platform's games, revolutionizing the Minecraft experience and empowering players

Zionverse is an innovative Minecraft project merging gaming with blockchain and NFTs. It offers a Play-to-Earn game where users can create and earn rewards. Blockchain ensures secure transactions, while NFTs grant ownership of unique in-game assets like avatars. NFT purchases provide exclusive avatars usable within the platform's games, revolutionizing the Minecraft experience and empowering players

Creation of a Minecraft Play-to-Earn Game and Promoting User Creation

Incorporation of Blockchain and Crypto into the Environment

Delivering NFT Avatars as Benefits for NFTs

Integration of NFTs (Non-Fungible Tokens)

02

02

02

Problem Statement

Problem Statement

The goal was to provide users with the ability to download and explore Minecraft worlds, customize their characters with skins, and create and edit their own virtual environments. Additionally, the project aims to incorporate monetization strategies and features that enhance user engagement and encourage long-term retention.

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03

03

Secondary Research

Secondary Research

Our primary objective was to find UX solutions for our product. Due to limited real-time user access, I suggested starting with secondary research, beginning with a competitive analysis (SWOT)

The rationale was to grasp the market and our competitors' offerings, identifying their strengths and UX weaknesses. This formed the basis for unique value propositions.

Though direct user feedback is crucial, focusing on competitive analysis initially helped us gather insights and ideas. Understanding the landscape allowed us to shape our approach and explore UX solutions to differentiate our product.

The Image included is purposely Blurred for data Issues, The idea to include the image is just to demonstrate the depth of the research process.

The Image included is purposely Blurred for data Issues, The idea to include the image is just to demonstrate the depth of the research process.

Conclusion

Conclusion

Following the completion of the competitive analysis, a meeting was held with stakeholders to finalize the feature set for the application. The purpose was to narrow down the features based on insights gained from the analysis and align with stakeholders' priorities. This step aimed to ensure a focused and efficient development process.

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04

04

Proposed Solutions

Proposed Solutions

In this project, the creation and mapping of Information Architecture and user flow were essential tasks, as with any other project. However, a unique challenge we faced was to enhance user engagement by incorporating gamification into the application. This prompted us to study various applications and analyze how they successfully promote user engagement, retention, and monetization through gamification strategies. We delved into understanding their approaches to ensure that we could implement effective gamification elements in our own application.

To boost user engagement and retention, the focus was on creating a community within the app.

Inspired by games like Minecraft, the concept of building and selling virtual worlds using blocks was introduced.

The app featured a user-friendly interface with two main components: world exploration and world editing.

Users could explore pre-existing worlds and also have the ability to customize and edit their own.

In addition to world-building and customization, a badge system was implemented as a reward mechanism.

Badges served as recognition for user achievements, motivating them to stay engaged and contribute to the community.

The combination of community-building, world creation, avatar customization, and a reward system aimed to enhance user retention and foster a sense of involvement and enjoyment within the app

Feature Sets

Tickets Jar - This feature basically has tickets to explore the world and hence you can only buy these tickets or probably chances of getting them as a reward. The tickets can be bought using coins.

Coins- each world exploration, sharing the application with peers, creating a skin, or creating a world can give you coins as rewards.

Rubies- rubies however are the rare gem that you ask the user to find in the world.

Spin wheel- can give you rewards of various kinds including coins, tickets or even some deals that we can offer.

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Information Architecture

Information Architecture

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Visual Design

Visual Design

In crafting the visual design for our application, we consciously embraced a theme inspired by Minecraft, utilizing pixelated cards and button designs reminiscent of Minecraft's iconic blocky aesthetic. Additionally, we opted for a block-style font to complement this theme. Here's a deeper look into the rationale behind this design choice

Familiarity and Engagement

Familiarity and Engagement

Minecraft fans instantly relate to the blocky design, enhancing user engagement and making them feel at home in our app

Visual Appeal and Clarity

@BeingMani97

The pixelated, block-inspired design is visually captivating and aids in intuitive navigation, enhancing the overall user experience.

Meeting User Expectations

Aligning with Minecraft's design caters directly to our target audience's expectations, fostering a stronger connection with users.

Promoting Creativity

The blocky design encourages users to explore and be creative with Minecraft skins and builds, enhancing user engagement.

Brand Recognition and Cohesion

Resembling Minecraft's design elements, including fonts, ensures brand cohesion and helps users identify with our app.

Typography

The art of typography plays a major role. Through alphabetical letters, a company’s personality and values are conveyed. Recognizable typeface that we believe carries established perceptions which we want to portray.

AaBbCc
0123

AaBbCc
0123

AaBbCc
0123

Minecrafter

Minecrafter

Minecrafter

abcdefghijklmnop
qrstuvwxyz

abcdefghijklmnop
qrstuvwxyz

abcdefghijklmnop
qrstuvwxyz

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

Aa

Aa

Aa

Aa

Minecrafter

Minecrafter

Minecrafter

abcdefghijklmnop
qrstuvwxyz

abcdefghijklmnop
qrstuvwxyz

abcdefghijklmnop
qrstuvwxyz

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

AaBbCc
0123

AaBbCc
0123

AaBbCc
0123

Minecraft

Minecraft

Minecraft

abcdefghijklmnop
qrstuvwxyz

abcdefghijklmnop
qrstuvwxyz

abcdefghijklmnop
qrstuvwxyz

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

Aa

Aa

Aa

Aa

Minecraft

abcdefghijklmnop
qrstuvwxyz

abcdefghijklmnop
qrstuvwxyz

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

ABCDEFGHIJKLM
NOPQRSTUVW
XYZ0123456789

!@#$%^&*().,/’:

Color

Color

The art of typography plays a major role. Through alphabetical letters, a company’s personality and values are conveyed. Recognizable typeface that we believe carries established perceptions which we want to portray.

Primary

Primary

Colors used as the base color through out the application, color on the inactive state of buttons, and color used in dropdown cards.

Primary 1.1

Primary 1.1

#090E26

Primary 3.1

Primary 3.1

#252644

Primary 2.2

Primary 2.2

#3E4A86

Primary 2.1

Primary 2.1

#1D285B

Primary 1.2

Primary 1.2

#1E2752

Primary 3.2

Primary 3.2

#33345A

Accents

Accents

Colours used in active state of buttons, action buttons, tutorial dailogue boxes

Colours used in active state of buttons, action buttons, tutorial dailogue boxes

Accent 1.1

#C355E5

Accent 1.2

Accent 1.2

#E59BFF

Accent 2.1

Accent 2.1

#5A36BB

Accent 2.2

#835DDA

Home Screen

The whole concept of home screen was based on the idea of welcoming the user to the platform and giving them elite feeling. Along with which we had all the necessary buttons right at the disposal of the user. We also had the FTUI for better recognition and usage of each button.

Search Screen

Search screen Designed with respect to providing user to all assets and UGC content in one place. Hence, giving them the liberty to search through.

Store Screen

Store screen basically gave user the access to go around and purchase from other users store's hence a way to monetize the platform.

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Learnings from the project

Learnings from the project

Monetization Mastery: Exploring the art of integrating monetization strategies seamlessly into the application, deciphering the key elements that contribute to financial success.

Pixel Perfection Challenge: Taking on the challenge of crafting a design that is pixel-perfect, emphasizing precision and creativity in the pixel-based design process.

Gamification Unveiled: Embarking on a journey to understand and implement gamification within the application, unraveling the layers of its inputs and exploring its diverse applications on various platforms.

Dynamic Design System Management: Mastering the art of managing a design system, adapting it to regular changes while maintaining coherence and efficiency.

Collaborative Game Design Synergy: Engaging in collaborative efforts with the game design team, comprehending their unique needs and requirements to foster a harmonious and effective partnership.

Gamification Deconstructed: Delving deep into the world of gamification, gaining insights into its mechanisms, inputs, and strategic use across different platforms..

Escape from Reality Nexus: Recognizing the intrinsic need for an escape from reality and exploring how the application can serve as a fulfilling outlet for users seeking immersive experiences.

User Engagement Loop Creation: Crafting a captivating loop within the application to encourage users to revisit, fostering a sense of community by connecting with friends.

Target Audience Triumph: Emphasizing the critical role of identifying and reaching the right target audience, acknowledging that aligning the product with the audience's preferences is paramount for success and progress.

Psychology of Gaming: Unraveling the psychological aspects behind why people engage with gaming apps, exploring the inherent benefits and needs that cater to the dynamic gaming market.

Viewer Dynamics in Gaming: Understanding the phenomenon of watching others play games, exploring the diverse types and the emotions associated with observing someone else's gameplay.

Learnings from apps

Learnings from apps

Headspace's Design Elegance: Drawing inspiration from Headspace, where the focus lies on seamlessly integrating smooth animations and a cohesive design language, learning the art of creating a visually pleasing and user-friendly interface.

Duolingo's Gamification Magic: Taking cues from Duolingo's success, understanding the power of gamification as a pivotal strategy to break the mold of acquiring recurring users, and incorporating engaging game-like elements into design practices.

Roblox's Generational Alignment: Embracing the design insights from Roblox, recognizing the importance of aligning with the target audience, especially in terms of generational preferences, and immersing in the world of block design to resonate with the chosen demographic. Taking cues from Duolingo's success, understanding the power of gamification as a pivotal strategy to break the mold of acquiring recurring users, and incorporating engaging game-like elements into design practices.